Gyelfars is a turn-based tactics game with resource management.
Narrative
Cleanse the lands of a strange corruption.
The Game
Effeciently defeat enemies by taking advantage of your unit's strengths, terrain and equipment effects. Use the stance system to eliminate random chance in battle, but at a price.
Battle damage is persistent across maps. Your units and resources are finite. You'll have to live with the results of the decisions you make at the beginning.
The Stance System
The stance system can be used to change the odds of a situation and address frustration born of random hit chances, but with a penalty. There are 3 stances:
Cautious stance
Unit evasion percentage is it's chance to evade damage
Reckless stance
Target's evasion percentage is now attack damage reduction
Unit cannot be evaded
Unit cannot evade
Unit takes more damage
Defender stance
Unit takes damage to energy points before hit points
Unit cannot evade
Unit cannot attack
Units cannot attack or restore without energy points